| The first excerpt represents the past or something you must release, and is drawn from Chronicles of the Canongate by Walter Scott: in succession, reminded me of old days, and at the same time
formed the strongest contrast with them possible. Unattended, on
foot, with a small bundle in my hand, deemed scarce sufficient
good company for the two shabby-genteels with whom I had been
lately perched on the top of a mail-coach, I did not seem to be
the same person with the young prodigal, who lived with the
noblest and gayest in the land, and who, thirty years before,
would, in the same country, have, been on the back of a horse
that had been victor for a plate, or smoking aloof in his
travelling chaise-and-four. My sentiments were not less changed
than my condition. I could quite well remember that my ruling
|
The second excerpt represents the present or the deciding factor of the moment, and is drawn from Twelve Stories and a Dream by H. G. Wells: "I do not know WHAT I should do." As a matter of fact, I doubt if
he would do anything except get very red about the ears. But that
will appear later; nor will I tell here of our first encounter,
since, as a general rule--though I am prone to break it--the end
of a story should come after, rather than before, the beginning.
And the beginning of the story goes a long way back; indeed, it is
now nearly twenty years since Fate, by a series of complicated and
startling manoeuvres, brought Mr. Ledbetter, so to speak, into my
hands.
In those days I was living in Jamaica, and Mr. Ledbetter was a
schoolmaster in England. He was in orders, and already recognisably
|
The third excerpt represents the future or something you must embrace, and is drawn from On Horsemanship by Xenophon: unhorse him if anything."
If it ever happens that you have an enemy's camp in front, and cavalry
skirmishing is the order of the day (at one time charging the enemy
right up to the hostile battle-line, and again beating a retreat),
under these circumstances it is well to bear in mind that so long as
the skirmisher is close to his own party,[12] valour and discretion
alike dictate to wheel and charge in the vanguard might and main; but
when he finds himself in close proximity to the foe, he must keep his
horse well in hand. This, in all probability, will enable him to do
the greatest mischief to the enemy, and to receive least damage at his
hands.
 On Horsemanship |